Live Events in VR
Learn More About Project NextVR
Demo of the Product
NBA Dunk Contest NextVR Vision
Video of the Product
(Click a box below)
The aspect of NextVR is to allow others who cannot be at a sporting event in person to experience it in VR. This idea could allow those who are less fortunate to experience the event as if they were actually there, or those who have dissabilities that would have issues arriving to the stadium or court. VR is an expanding technology and we see many people taking very complicated routes to show spectacular things, its refreshing to see such a simple idea be so useful. When experiencing these events, you will also have exclusive views of the game that very few are able to expereince in real life.
NextVR makes use of RED Dragon Cameras. These Cameras were chosen due to their impressive 6K resolution and ability to shoot in a RAW Codec. This is important for users because it gives the greatest resolution/video quality for VR video on a public platform.
One of the aspects of this project that makes it so enticing is the availability and the cross platform compatability. Since the user does not need to interact with the 'real world', the only thing that is needed is the VR view of the event.
The first thing that is needed is a headset, you will need to purchase one of the following.
- Gear Vr
- Windows Mixed Reality
- HTC Vive
- Oculus Rift
The Second step is to download the app for the platform you are using.
Lastly, start the immersion!
This technology is not only important because of it's 'cool' factor, but the company is also one of the many few able to transmit these events completely live at 4k+ resolution. The company also plans on doing even more work other than large events, they plan to showcase some environments under water or in other countries. NextVr also has a growing schedule that is currently broadcasting/uploading videos once or more a week. This is quite possily the future of movies, TV, or how we consume our medium as humans. Instead of watching one static view of a 3d space, we now have the ability of watching the whole space as if you were there.
Even though this technology is cool and functional, there are some downsides! First of which being that its not an easy task to view 360 degree content. It is not trivial for a computer let alone a smartphone to view this content, so I believe that this still has a couple more years before it becomes a widely accepted alternative to attending a live event. Secondly, the physical fatigue plays a role, VR headsets already strain the eyes during games, but imagine watching a live event for hours wearing a headset. We have been seeing better and better displays released helping with eyestrain for long sittings; however, I think in the meantime, the software/feed should require the participants/customers to take a 2-5 minute break by showing a black screen for this time (or something to this affect). The third issue I saw was the inability to watch replays as you would on a regular TV station. NextVR realized that this was an issue and now have multiple angles covering each game they are streaming. This means that they control their own replays when something takes place.